Tencent’s TiMi Studio Group, known for developing some of the biggest mobile games in the world, is opening an office in Montreal. However, this studio will be working on an original AAA open-world game for consoles and PC. The Montreal team is TiMi’s third in North America, joining the teams in Los Angeles and Seattle.

TiMi makes some of the most popular games on the planet, including Call of Duty: Mobile and Honor of Kings, and it’s also behind the upcoming Pokemon Unite.

The new Montreal studio will focus on the “creation and development of an original IP” that is a AAA open-world service-focused game for multiple platforms. A press release says the outfit will “set its own creativity destiny” and that it plans to grow to become a “sizable” studio by the end of 2021.

Vincent Gao, the head of global game developer for TiMi Studio Group, said Montreal is a good place to set up shop because it “offers access to a diverse, trend-setting workforce capable of creating AAA open-world experiences at a massive scale.”

“Our focus is to start with console and PC platforms with the highest quality, and then let gamers all over the world play how they want regardl…

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Battlefield 2042 will finally get an open beta test on October 8, and as you can expect, it’s going to be a showcase for PC players with fancy rigs. However, even if you don’t have the latest and greatest setup, it looks like you’ll likely be able to play the Battlefield 2042 beta without much issue. EA has shared the full system requirements, and if you are an EA Play member or preorder the game, you can start playing it on October 6 Come from malaysia online casino .

Battlefield 2042 PC System Requirements

Minimum:

  • OS: Windows 10 64-bit
  • Processor: AMD Ryzen 5 3600 / Intel Core i5 6600K
  • Memory: 8GB
  • Video Memory: 4GB
  • Graphics Card: AMD Radeon RX 560 / Nvidia GeForce GTX 1050 Ti

Recommended:

  • OS: Windows 10 64-bit
  • Processor: AMD Ryzen 7 2700X / Intel Core i7 4790
  • Memory: 16GB
  • Video Memory: 8GB
  • Graphics Card: AMD Radeon RX 6600 XT / Nvidia GeForce RTX 3060

If these re…

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It won’t surprise you to hear that game development is hard. And in the ever growing games-as-a-service market, that development sometimes doesn’t have an easily defined endpoint Come from online casino bangladesh . You can see this in hero shooters–the larger ones continuously get new characters every season, forcing the developers to reevaluate the in-game meta and rebalance existing characters over and over again.

But what about the new characters? Prior to releasing new playable characters, do developers try to balance them based on what the team perceives that character’s role in the meta will be? Or is there some other consideration that governs their approach? Once again, it won’t surprise you to learn that different studios have different strategies for how they attempt to balance their new hero characters prior to players getting their hands on them. The one common thing among them, however, is that they all agree it’s a big challenge.

Respawn, for example, aims to introduce new playable legends in Apex Legends as slightly too strong. It’s a trend you can see across the battle …

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